Major Demo Update


Major game changes has been made. 

Game Changes (Programming)

  • Fixed minor bugs with invisible characters

Some NPC when talk disappear and reappear after talking. 

  • Fixed Guard patrol

When changing maps, the guard patrol doesn't repeat its steps. Now you can change maps and it'll reset the guard patrol.

  • Added a sparkle to mine iron easier

Finding iron was hard and tedious. I removed that so that you can iron mine at ease. There are other ores that I didn't bother to add the sparkle, so the reward goes to the devoted players.

Music

  • Added 2 new music. 

One is a map theme and the other is a character theme. 

  • Add more SFX

Added SFX for the game, though not all but most: Doors, walking map to map,  and SFX guns.

Art

  • Added a spash screen

Added Y.B. logo as well as MV and indie contest 2018 splash screen

  • Added a Title Image

Instead of a black screen, there's a temperately title screen, which is better than a black screen.

  • Pixel character shading

Added shadows underneath the pixel character so that they don't look like a floating ghost

  • Added a character design

Be surprised....

Story

  • Extended story

You can further progress into the story for about 5-10 min longer. At the end, you will see an unexpected development.


Dev Thoughts

I'm so dead. I'm so very dead. You know how long this took? Two weeks! of my social life guys! TWO weeks! I am literally at home working on this game 24/7! FOR YOU! Love you guys XD 

Oh wow, I really like this tall tree I'm seeing. Looks, kinda unstable...My favorite

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