A downloadable game for Windows

Buy Now$6.99 USD or more

Demo Available!


When Andrew wakes up from his apartment, he is greeted by an unfriendly shriek. Oblivious to the rising epidemic, he innocently wonders around the apartment and comes across Frank…who is eating his wife. Andrew, horrified of the man-eating Frank, is stunned as Frank lunges at him with great force. Andrew takes out his knife and ends Franks life. His own guilt of killing his friend leaves him shocked. With what he knows now, he tries to escape his apartment that is now filled with man-eating humans. Could this be Em-A-Li’s doing? She is an A.I, new to the human world, that has been looking for Stu since her last encounter with him. Where is Stu now? Uncover the intertwined characters of Em-A-Li and Andrew as this story continues on from the game, ‘Em-A-Li.

Full Voice Acting Cast

Inspired by Portal 2, Amelea Michaela Morrow takes the stage of Em-A-Li, a programmed A.I. designed to be a house wife or ‘Wife Bot’. Kevin Le, the developer of Em-A-Zurvival will be voiced as Andrew, a main lead character, as he tries to find an escape from the apartment that’s filled with the living dead.

Visual Novel Hybrid

Focused on storytelling, Em-A-Li is a visual novel hybrid that combines visual novel and RPG aspects together to create an interactive top down visual novel game emphasized on storytelling and horror.


Explore your apartment and find resources to makeshift useful items in order to escape from the man-eating humans. Build EMP, Zombie armor, and a potato battery! Every resources count!


Use your flashlight to find your way out of the apartment as it has a limited battery life. Explore the pitch black apartment and avoid the man-eating humans as you will use your flashlight to gather resources, interact with the world, and most importantly of all, to find the exit.

Support the Developer

It would help me a lot if you were to support Y.B. I am a one man developer and that means I have to do everything in this company in order to make a fun game. Being an indie developer has a huge downside and that’s recognition, financial stability and the lack of a game developing team. I continue to make games but it’s becoming a real struggle to make this into a living. I do this because I love to make games and to see players reacting to the games that I make. I would be so appreciative of you if you were to buy the game. It lets me know that you want to see an indie developer succeed.


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Stay in contact with Yobob and become closer to the developer through discord as he will update you on new games, host events/prizes, and contribute to the growing community of Yobob’s fandom.



Buy Now$6.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $6.99 USD. You will get access to the following files:

Zurvival.7z 69 MB

Download demo

Zurvival Demo.7z 69 MB

Development log


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Checkout the interview we had with the dev:


I love that the game is voice acted! But... the demo doesn't show anything at all, being honest. Just another RPG Maker game, I can't tell is the game will be good or bad. I'm curious what's the fights with zombies looks like.

The game is roughly an Hour long (Which is 10-15min of the demo). You can youtube my game and get a better impression on it. I made the demo a bit short because that was the best cliff hanger I could've done.The game is pretty much a horror puzzle game.

Okay, will look for it on YT. Thank you!


It seems like you've put a lot of work into this game. Some things I would like to point out:

  • The screenshots are quite dark, making it hard to see what's going on. I guess it is the same in the actual game.
  • It's not all that clear what the gameplay is like. Is it centered around a linear story? Is it a branching story? Or is it focussed on crafting and combat?
  • How long is the game? A free demo would also be nice so that people can feel what the game is like.
(1 edit) (+1)

Hey, to answer your questions,

  • Yes, the screenshots are quite dark, but the game is still playable and enjoyable because you are still able to see when you move around. The exploration is like Fog of war but the fog never goes away.
  • Hmm I thought it was straight forward on what the gameplay is like. Escape from the apartment using your flashlight and the ability to craft while experiencing the story left off from 'Em-A-Li' (Interactive Puzzle with multiple endings)
  • The game length is roughly 2h. I'll think about adding a very short Demo